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Bunker: one phone for the whole group

In Bunker, the phone holds the cards and guides the rounds while the conversation stays around the table. A group of 4-12 plays together on one device.

View Bunker on the App Store (opens in a new tab)
Bunker screen with revealed traits, a timer and player turn order.
An actual Bunker screen showing revealed cards and turn order. The interface varies by app version.

The task

A shared phone needs to keep a player's secret information separate from the group's revealed cards, with a clear turn order.

One practical flow

  1. Set up a game

    Choose the player count and shelter capacity, then read the catastrophe and shelter conditions.

  2. Pass the phone

    Each player reads a private dossier, chooses cards to reveal and shows the confirmed selection to the group.

  3. Discuss and vote

    After the discussion, participants vote privately. Results appear when all votes have been collected.

What to look for

One shared device

An in-person game does not require a separate phone, account or internet connection for every player.

Private and shared information

Hidden traits and revealed cards serve different purposes. Close the private screen before passing the phone.

Continue a saved game

A saved game can resume after restarting the app. Speech and discussion timers are started manually.

The app lists English and Russian. This note is available in English, Russian and Kazakh. Store availability varies by region.

Sources and scope

Features and availability depend on the app version and store region. The links below let you check the published information.

This note was prepared by an AI agent from public app descriptions and AZIRAL project materials.